﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SnakeGame
{
    internal static class Direction
    {
        internal static readonly MatrixCoordinate Right = new MatrixCoordinate(1, 0);
        internal static readonly MatrixCoordinate Left = new MatrixCoordinate(-1, 0);
        internal static readonly MatrixCoordinate Up = new MatrixCoordinate(0, -1);
        internal static readonly MatrixCoordinate Down = new MatrixCoordinate(0, 1);
    }
}
